Post by El Tipi on Aug 21, 2015 14:23:11 GMT -5
CHARACTER PROFILE
Name: Mr Bad Guy, real name “Pastorius White”.
Age: mid-20’s
Country of Birth: Somewhere in Canada.
Country of Residence: Manitoba, Canada
Languages Spoken: French, English
Personality: Guy is a friendly and open-hearted man - his talkativeness and showmanship help to give him the reputation of an eccentric. He is an educated man, sometimes quoting books or movies, or biblical chapters. However, his wild theatrics and his “easy mark” appearance hide an especially shrewd and smart man who is both courageous and hopeful - and these personality traits are often what pull him out of bad situations. Mr Bad Guy doesn’t talk about his past too often, but he does
History: Mr Bad Guy highly disregards his past “life”, as he puts it - Pastorius White died when Guy was “born”. Here is the most important part, though: White was a small plane pilot who made his living delivering resources and fuel to northern canadian villages, up in the quasi-arctic regions. His usual travel routes made him travel from north to south, which gave his wanderlust something to eat, and kept him at ease. However, disaster struck when a tempest hit him as fast as it appeared, a lightning strike hit his wing, and he crashed right into the wilderness.
Pastorius White was a cowardly and shy man, who would not have hurt a fly if even if it would cost his life. As he spent the days in the cottage home he crawled to near the wreckage, he knew that if he continued living as he did, it would cost him his life - and this was the start of his metamorphosis towards his current persona, as he knew he needed to get a move on, so to speak.
The next few weeks would slowly change the scared White into the man he is today - a courageous and plucky man, who hunted his own food and defended himself against bears with a spear and slept without fear whilst surrounded by wolves - turning himself in the the “Bad Guy” one needs to be to survive in these environments. It was there that he befriended his friend and partner, Pretty Young Thing, a horse he helped out of a jam when she fell in a river and couldn’t swim out.
It’s been a few years since he managed to make his way out of the wilderness with P.Y.T., and learned about the Poco Ball Run, and Guy knew, he just knew that he had to participate and take it for himself - after all, wasn’t that the perfect way to test his new mentality? And if he didn’t win, at the very least, he’d be able to travel and to see sights. Sounded like a Win-Win for him.
Notable Skills: Great on horseback, good hunter, literate and educated, good willpower. Good muscular buid, packs a punch. Plays a mean piano.
Notable Weaknesses: Mr Bad Guy is very absentminded and a bit of a klutz - which makes him easy to trick. He also tends to forget about his surroundings when monologuing dramatically.
Important Items: The few items that link him to his past - a broken watch, a picture of him and his plane, a Queen cassette, loaded dice, and other trinkets, kept in a leather man-purse. Oh, and his walkman. He stole it. Don’t tell anybody.
Appearance: A tall man with an athletic build, Guy has short brown hair and chiseled sideburns, which is haphazardly cropped short, a few blond streaks visible on his hairtips. His features are elongated and handsome - there’s something predatorial, that reminds of a bird of prey.
He usually wears a cyan blue shirt with the sleeves rolled to elbow height and an orange tie, a pair of lime-green-and-yellow striped pants, and red crocodile shoes. While the colors don’t usually change, the actual clothing item is bound to differ for the weather, or the need of more formal or casual clothes. Mr Bad Guy also constantly wears three rings - one on his left thumb, one on his right index finger, and one on his left major finger.
Mr Bad Guy can usually be found listening to his endless collection of cassette tapes; he’s got a walkman and usually wears the helmet on his hips, strapped to his belt. He also has a few choice tools on it, like: aviator glasses, a knife, a snub-nosed revolver, and the map of where he usually is.
STAND PROFILE
Name: Hello Operator
Ability: Hello Operator has the ability to send out voice, items, and attacks through any form of “channel”, or “highway” - This is pretty varied, allowing him to use well-traveled roads, rivers, tunnels, electricity wires, wind currents, migration roads, waiting lines, and even a body’s veins. As he turns them into “information highways”, old telephone poles sprout out of the ground, transistors sprout out of body parts like mushrooms, and are relied to one another by an electric line.
Hello Operator can attack at super long ranges, but the power is diminished, of course: Guy’s voice, items it sends, or attacks become less and less precise. And since it’s an item, it’s not as good for defense as other full-body Stands. Also, somebody fast or smart enough can cut the electric wires to stop the current, but should be careful - until Mr Nice Guy unsummons them, they’re considered live and dangerous.
The telephone poles sprouting from the ground can also be used offensively, but the timing is truly an awful thing: It’d require that Guy’s enemy stay still, or move extremely slowly, AND be in one of the potential currents Mr Nice Guy can create. Not a good strategy.
Of course, Hello Operator can be used as a regular phone using the “channels” usually applicable for attacks.
Type: Long-Range Stand
Power: C
Speed: B
Range: A
Durability: E
Precision: C
Learning: C
Appearance: By itself, Hello Operator manifests as an old green rotary phone with stubby frog paws underneath. It cries like a babe looking for its mother, and snuggles anything that it considers friendly. The receiver has small horns, and instead of the regular array of holes, there’s a mouth and an ear.
Mr Bad Guy can use it like a flail - by holding the receiver, he can swing the phone’s body around, although it makes Hello Operator cry.
VEHICLE PROFILE
Name: Pretty Young Thing, or P.Y.T. for short
Type: Palomino horse (!)
Strength: B
Speed: A (Sandman given equine form)
Acceleration: C
Durability: E (it's a horse, not a goddamn car)
Handling: A
Customization: E (again, would you customize your horse's innards? apart from Guy's bag...)
Appearance: Mr Bad Guy’s only true friend. The mare was found almost drowning in a river - he helped out. Since then, they’ve been inseparable. P.Y.T. is a temperamental bitch, and only listens to her owner - she’s been known to kick, and hard. Her light yellow-brown coat ends in black at her muzzle and legs, and her eyes are the purest of blues. She likes to drink hot chocolate.
Name: Mr Bad Guy, real name “Pastorius White”.
Age: mid-20’s
Country of Birth: Somewhere in Canada.
Country of Residence: Manitoba, Canada
Languages Spoken: French, English
Personality: Guy is a friendly and open-hearted man - his talkativeness and showmanship help to give him the reputation of an eccentric. He is an educated man, sometimes quoting books or movies, or biblical chapters. However, his wild theatrics and his “easy mark” appearance hide an especially shrewd and smart man who is both courageous and hopeful - and these personality traits are often what pull him out of bad situations. Mr Bad Guy doesn’t talk about his past too often, but he does
History: Mr Bad Guy highly disregards his past “life”, as he puts it - Pastorius White died when Guy was “born”. Here is the most important part, though: White was a small plane pilot who made his living delivering resources and fuel to northern canadian villages, up in the quasi-arctic regions. His usual travel routes made him travel from north to south, which gave his wanderlust something to eat, and kept him at ease. However, disaster struck when a tempest hit him as fast as it appeared, a lightning strike hit his wing, and he crashed right into the wilderness.
Pastorius White was a cowardly and shy man, who would not have hurt a fly if even if it would cost his life. As he spent the days in the cottage home he crawled to near the wreckage, he knew that if he continued living as he did, it would cost him his life - and this was the start of his metamorphosis towards his current persona, as he knew he needed to get a move on, so to speak.
The next few weeks would slowly change the scared White into the man he is today - a courageous and plucky man, who hunted his own food and defended himself against bears with a spear and slept without fear whilst surrounded by wolves - turning himself in the the “Bad Guy” one needs to be to survive in these environments. It was there that he befriended his friend and partner, Pretty Young Thing, a horse he helped out of a jam when she fell in a river and couldn’t swim out.
It’s been a few years since he managed to make his way out of the wilderness with P.Y.T., and learned about the Poco Ball Run, and Guy knew, he just knew that he had to participate and take it for himself - after all, wasn’t that the perfect way to test his new mentality? And if he didn’t win, at the very least, he’d be able to travel and to see sights. Sounded like a Win-Win for him.
Notable Skills: Great on horseback, good hunter, literate and educated, good willpower. Good muscular buid, packs a punch. Plays a mean piano.
Notable Weaknesses: Mr Bad Guy is very absentminded and a bit of a klutz - which makes him easy to trick. He also tends to forget about his surroundings when monologuing dramatically.
Important Items: The few items that link him to his past - a broken watch, a picture of him and his plane, a Queen cassette, loaded dice, and other trinkets, kept in a leather man-purse. Oh, and his walkman. He stole it. Don’t tell anybody.
Appearance: A tall man with an athletic build, Guy has short brown hair and chiseled sideburns, which is haphazardly cropped short, a few blond streaks visible on his hairtips. His features are elongated and handsome - there’s something predatorial, that reminds of a bird of prey.
He usually wears a cyan blue shirt with the sleeves rolled to elbow height and an orange tie, a pair of lime-green-and-yellow striped pants, and red crocodile shoes. While the colors don’t usually change, the actual clothing item is bound to differ for the weather, or the need of more formal or casual clothes. Mr Bad Guy also constantly wears three rings - one on his left thumb, one on his right index finger, and one on his left major finger.
Mr Bad Guy can usually be found listening to his endless collection of cassette tapes; he’s got a walkman and usually wears the helmet on his hips, strapped to his belt. He also has a few choice tools on it, like: aviator glasses, a knife, a snub-nosed revolver, and the map of where he usually is.
STAND PROFILE
Name: Hello Operator
Ability: Hello Operator has the ability to send out voice, items, and attacks through any form of “channel”, or “highway” - This is pretty varied, allowing him to use well-traveled roads, rivers, tunnels, electricity wires, wind currents, migration roads, waiting lines, and even a body’s veins. As he turns them into “information highways”, old telephone poles sprout out of the ground, transistors sprout out of body parts like mushrooms, and are relied to one another by an electric line.
Hello Operator can attack at super long ranges, but the power is diminished, of course: Guy’s voice, items it sends, or attacks become less and less precise. And since it’s an item, it’s not as good for defense as other full-body Stands. Also, somebody fast or smart enough can cut the electric wires to stop the current, but should be careful - until Mr Nice Guy unsummons them, they’re considered live and dangerous.
The telephone poles sprouting from the ground can also be used offensively, but the timing is truly an awful thing: It’d require that Guy’s enemy stay still, or move extremely slowly, AND be in one of the potential currents Mr Nice Guy can create. Not a good strategy.
Of course, Hello Operator can be used as a regular phone using the “channels” usually applicable for attacks.
Type: Long-Range Stand
Power: C
Speed: B
Range: A
Durability: E
Precision: C
Learning: C
Appearance: By itself, Hello Operator manifests as an old green rotary phone with stubby frog paws underneath. It cries like a babe looking for its mother, and snuggles anything that it considers friendly. The receiver has small horns, and instead of the regular array of holes, there’s a mouth and an ear.
Mr Bad Guy can use it like a flail - by holding the receiver, he can swing the phone’s body around, although it makes Hello Operator cry.
VEHICLE PROFILE
Name: Pretty Young Thing, or P.Y.T. for short
Type: Palomino horse (!)
Strength: B
Speed: A (Sandman given equine form)
Acceleration: C
Durability: E (it's a horse, not a goddamn car)
Handling: A
Customization: E (again, would you customize your horse's innards? apart from Guy's bag...)
Appearance: Mr Bad Guy’s only true friend. The mare was found almost drowning in a river - he helped out. Since then, they’ve been inseparable. P.Y.T. is a temperamental bitch, and only listens to her owner - she’s been known to kick, and hard. Her light yellow-brown coat ends in black at her muzzle and legs, and her eyes are the purest of blues. She likes to drink hot chocolate.