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Post by Khârn on Jan 26, 2015 18:52:43 GMT -5
CHARACTER PROFILE
Name:Alexandre Elesion Age:26 (Appears 19) Country of Birth:France Country of Residence:France Languages Spoken:
English, French Personality:Alexandre is a gentleman, a callback to the days when France was a more civilized and cultured place. He often enjoys the higher things in life, and seems almost sickened when forced into what he would call, "lower class activities". However, beneath this visage of a naive noble born, Alexandre secretly lusts for power and recognition. With the awakening of his Stand, and the gifts that came with it, Alexandre seeks fame, to prove his is the pinnacle of mankind, and with the announcement of the Poco Ball Run, he knows that if he wins, he will be remembered for eternity. History:
WIP Notable Skills:Trained Duelist, Physical Attributes can be boosted due to Stand, Seems nearly immune to the mental effects of pain. Notable Weaknesses:Arrogant to a fault, relies heavily on keeping up his physical health through absorbing the life force of others, his Stand's constant hunger is wearing on his own reason Important Items:Alexandre carries little in the ways of gear, save for a onyx black credit card, with which he funds his quest for fame. Aside from this, he has a bejeweled whip at his hip, looking more like a tool of ceremony, a callback to the old days of his family, rather than an actual weapon. Appearance:
Alexandre garbs himself in a manner befitting his noble birth, and buys a new outfit for every leg of the race. In a suit of velvet and blue is his constant pattern in clothing, with a long cloak running behind him. He keeps his white hair trimmed and clean, and his face smooth. His boots of black leather appear quite worn, a testament to his own choice to run in this race. STAND PROFILE
Name:We Drink Your BloodAbility:
Lifeforce Absorption: We Drink Your Blood has the ability to drain away the energy of life from those it faces, by siphoning off their blood upon contact. In battle, slashes and stabs into the foe will result in the blade greedily drinking the life out of foes, with the added effect of granting the wielder the extra energy it has absorbed, enhancing the user's physical attributes. Strangely, the blade seems to bear a slight conscious of it's own, and has been known to eagerly alter the slices and strikes of it's master to better shed blood. Type:Item Power:B (Relies on User's Strength) Speed:B Range:D Durability:A Precision:A Learning:D Appearance: We Drink Your Blood manifests as stylized blade, in the hand of it's master. It's edge glows with a faint aura of constant amusement, and when it slices flesh apart, those on the receiving end of it's power will always feel the presence of the great hunger in their mind.
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Post by MistaMista on Jan 27, 2015 13:58:17 GMT -5
CHARACTER PROFILE
Name: Matthew Marshall
Age: 26(?)
Country of Birth: USA(?)
Country of Residence: USA
Languages Spoken: English
Personality: Matthew is a paranoid man, prone to fits of panic and anxiety whenever he sees a person that looks like himself. His twitchy movements are somewhat reminiscent of a drug addict's, and his constantly wide-eyed expression, complete with glazed eyes doesn't exactly help his appearance.
History: Matthew doesn't know much about his past--The only thing he knows to be absolutely true is that the world cannot be trusted. They are coming for him.
Notable Skills: Matthew is a quick man whose reflexes have been honed by his constant paranoia, and he is exceptionally skilled with short blades.
Notable Weaknesses: Although he seems rather timid and shy, Matthew turns extremely aggressive whenever engaging anyone who bears a physical resemblance to himself.
Important Items: a family photo of what appears to be Matthew and his wife/girlfriend, with a child in his arms.
Appearance: A thin, sickly man who is around his mid-20's. Wears a simple white t-shirt with jeans, and has peroxide blonde hair cropped short.
STAND PROFILE
Name: Slim Shady
Ability: When Slim Shady manifests, every stand within 50 ft of the user is forced to manifest as well. When a target is hit with Slim Shady's Berzerk, the target's stand ability will activate for as long as Slim Shady continues to punch. In this time, the original user cannot control their stand.
Type: Close Range
Power: A Speed: C Range: D Durability: C Precision: A Learning: D
Stand Cry: EMMAEMMAEMMAEMMAEMMA
Appearance: a masculine humanoid form seemingly engulfed in shadows, and with a hockey mask on over its face.
VEHICLE PROFILE
Name: Rap God
Type: 1978 Ford Pinto
Strength: B Speed: B Acceleration: C Durability: B Handling: C Customization: E
Appearance: an extremely beat up brown Pinto with dented sides. The trunk seems hardly able to be closed, with the damages already on the car.
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Post by hellohello on Feb 23, 2015 20:42:38 GMT -5
CHARACTER PROFILE Name: Jean-Luce Ralphio Antonio Abelard Ame Aloys Amadour, aka Todd. Age: 17 Country of Birth: France (no it's America but if you say that he gets all pissy) Country of Residence: Denver, Colorado, USA Languages Spoken: English Personality: Todd loves to do two things:swashbuckle and pirate. That's his life, basically. Being a pirate. History: Todd was a normal child, mostly. Did normal child things, mostly. Live a normal child life, mostly. Except for the pirate shit. That wasn't really normal. See, Todd was obsessed with Pirates. He fuckin' loves 'em. Loves 'em to the point where one day, he decided he was going to be the modern pirate Denver needed. So by day, he is Todd. But by night, he is Jean-Luce Ralphio Antonio Abelard Ame Aloys Amadour, swashbuckler extraordinaire. Notable Skills: Swashbuckling, rope cutting, smiling. Notable Weaknesses: He walks around dressed like a pirate and he isn't in Adam and the Ants, you know there's a problem here. Important Items: Sword, outfit. Appearance: Todd is a skinny lad, not really in shape all that much. He has long and curly blonde hair, tied back into a ponytail. He usually wears an old tricorner hat, earings, and an eye patch. He's always seen in a frilly white shirt, a black leather jacket, baggy striped pants, and large over sized boots. STAND PROFILE Name: Puss 'n BootsAbility: Puss 'n Boots ensures that no matter what the situation, Todd will be ensured to look as swashbuckling and piratey as possible. Type: Close Range Power: E Speed: E Range: E Durability: A Precision: E Learning: E Appearance: Puss 'n Boots appears as Todd's eye patch, black with an orange cat's paw.
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Post by Tribune Bolton on Feb 23, 2015 22:35:08 GMT -5
CHARACTER PROFILE Name: Adam "Ants | in my Eyes" Johnson Age: 30 Country of Birth: UK Country of Residence: USA Languages Spoken: English Personality: Everything's black, he never knows what's going on, is he standing, sitting, he doesn't know. This frazzled and vulnerable exterior, however, hides a daring rogue underneath. History: Adam Ants in my Eyes Johnson has ants in his eyes. For years, he suffered failed business start ups, as he could not manage anything, because he had ants. In his eyes. Then one year everything changed as his stand was awoken by a mad scientist. Now, he uses his frail exterior as a business ruse, and utilizes his stand to be the greatest merchant he can be. Notable Skills: Adam is a master salesman and all around hard to kill after a lifetime of nearly dying because he can't fucking see or feel anything. Notable Weaknesses: He has ants. In his eyes. He can't see or feel, it's a very rare condition. Important Items: Ants in my Eyes Johnson has a wide array of goods for sale. Also, ants. I mean there's so many ants in his eyes. Appearance: Adam is a slim man with fabulous shock of curly brown hair. He wears a mix of worn office clothes and fabulous highwayman's regalia, as only a man without sight or touch could. Also, there's ants in his eyes. STAND PROFILE Name: In My EyesAbility: In My Eyes has the ability manipulate it's user's attributes to that of one of his ancestors, changing anything from mannerisms and knowledge to physical condition, though not physical appearance. If this ability is not active, however, In My Eyes makes the user seem diminutive and easily underestimated. While the ability is active, In My Eyes can send it's ants to cause another target to be underestimated. Type: Bound Power: E Speed: B Range: B Durability: A Precision: D Learning: A Appearance: In My Eyes is bound to both the user's eyes and the ants in his eyes. Should its ability activated, the ants will be removed, his eyes will go pitch black, almost as though he were wearing eyepatches. VEHICLE PROFILE Name: Garage IncType: Convoy Strength: B Speed: D Acceleration: D Durability: B Handling: D Customization: A Appearance: Garage Inc. is never the same vehicle. Depending on the situation, any form of cargo transport will have been named Garage Inc. and labelled TUESDAY'S GONE to sell it's merchandise to racers.
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Post by Residisi on Feb 24, 2015 14:39:23 GMT -5
Name: Diggy Moe
Age: 21
Country of Birth: France
Country of Residence: Unknown
Languages Spoken: French
Personality: Diggy is very quiet and never talks, only limiting himself to making strange verses with his mouth to indicate emotions and answers. He does so in order to remain concentrated on his mission, but some people have claimed to see him talk.
History: Diggy was born in a very rural village in France and was quickly called the village idiot for hating education in general and passing most of his time beating cows and killing lizards. One day however he was kidnapped by a mysterious man and never seen again, not that the village cared much about him, not even his parents shed a single tear. Diggy was then brought to a circus and instructed to play the part of a clown, but his tricks and jokes were so disgusting and awkward that the circus was sued for showing "numerous obscenities." The owner of the circus then got angry and kicked out Diggy, dropping him in England.
In England, Diggy soon learned that no-one would give him a job or even money, due to many people thinking that he was mentally handicapped. He then started learning the art of theft and murder, becoming soon the leader of a gang of hobos called the Sold Out due to their tendency to steal things so quickly shop owners were forced to reveal that most of their stuff was "Sold Out."
His gang however got into competition with another gang. His gang fought valiantly, but all of his most trusted gangsters died and only he was left with two options: Take the gun and try to shoot a whole crowd coming to kill him or kill himself, Diggy obviously thought about shooting himself just for fun and awakened his Stand due to his stupidity, killing the enemy gang.
He was then recruited by Dave Navarro in exchange of snacks.
Notable Skills: Can shoot quite well. Can pickpocket efficiently.
Notable Weaknesses: Is dumber than a brick. Cannot communicate effectively.
Important Items: None.
Appearance: Diggy is quite skinny and smells quite a lot. He has black, short, greasy hair and blue eyes. His face is covered with partially shaved hair and his lips are coated with drool. He wears a yellow jacket and a black shirt, both covered with greasy oils. He also wears white shorts which are surprisingly clean.
STAND PROFILE
Name: 1,000,000 MONSTERS ATTACK
Ability: Diggy can "split" his left eyeball in 1,000,000 pieces, making the left side of his head see 100 copies of everything, while his right eye can see clearly. While this illusion only applies to Diggy, anything in his possession will be duplicated 1,000,000 times when seen by an opponent, but this is also an illusion, the opponent however doesn't known which one of the objects is the real one, since they constantly switch in the foe's mind. Diggy can use this efficiently by firing one bullet that is duplicated 1,000,000 times, preventing the opponent to know which bullet is the real one. There are also many other ways to use this power efficiently, but Diggy usually isn't so smart to use it to its maximum potential.
Type: Ability
Power: N/A Speed: C Range: C Durability: A Precision: A Development Potential: A
Appearance: 1,000,000 MONSTERS ATTACK doesn't have a physical form, but it activates when Diggy's left eye is cracked in 1,000,000 pieces.
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Post by Residisi on Feb 28, 2015 6:51:42 GMT -5
Name: Giovanni Satriano Age: 31 Country of Birth: Italy Country of Residence: Unknown Languages Spoken: Italian, Naples dialect, English Personality: Giovanni is very cold and harsh towards the people he talks to, due to his job. He is however quite talkative, but only talks to those who share similar views with him. History: Giovanni comes from a long line of famous Italian guards that all had one job in common: Protecting the mayor of Naples. Giovanni's father was a great guard due to his knowledge in the art of the Spin and protected the mayor with great courage due to the mayor being kind and trying to improve the economic condition of Naples. One day however Giovanni's father and the mayor suddenly died and many people theorized that the mafia might have killed them due to the mayor attempting to stop the mafia's drug dealing business. The civilians were however terrified of the mafia, so they remained silent. Giovanni was then forced to continue his father's job and started learning the art of the Spin. He however had problems learning due to him having a strong lack of iron in his body, being forced to take iron pills daily and unable to withstand harsh training for extended periods. As time passed however, he realized that his greatest weaknesses was also his greatest strength, since it allowed him to create a unique Spin art called the "High Ball Shooter." Giovanni then mastered the Spin and became the bodyguard of the next mayor. This mayor however was greedy and corrupt and kept an eye shut towards the mafia's drug dealing business in exchange of votes. Giovanni knew the truth, but he knew that had he told the truth, he would have soon been killed due to him only being a simple bodyguard. One day however Giovanni saw the mayor raping an underage girl in an alleyway and acted as if he hadn't seen anything, the mayor however was suspicious and planned to kill Giovanni. He then decided to send Giovanni to participate in the Poco Ball Run, knowing that the harsh dangers of the race might kill Giovanni or at least delay him so that the mafia could create a plan on how to kill him. Giovanni agreed and went to participate. Giovanni is currently racing in the race and has reached the third checkpoint: Houston. He however knows of the mayor's plan and plans to get the money for himself in order to buy bodyguards and reveal the truth to Naples. And he will stop at nothing to get the prize money, even if it means killing someone. Notable Skills: Has completely mastered the Spin and even created a unique art called the "High Ball Shooter." Notable Weaknesses: Is iron-deficient and becomes extremely weak physically when he doesn't take his daily pill. His horse doesn't exactly like him. Important Items: Giovanni always carries a huge bag full of special steel balls called also "High Ball Shooters." He also carries another pouch full of iron pills, but keeps it far away from his steel balls due to the nature of his technique. Appearance: Giovanni wears only leather clothing, covering his arms and legs with leather strips while wearing a leather coat and leather pants. He coincidentally has brown hair, brown eyes and even a dark skin complexion, making it looks as if his clothing and his body were one. SPIN ART: HIGH BALL SHOOTERAbility: Giovanni uses particular Steel Balls for this technique. For this technique he utilizes balls made of a special, magnetic metal that Italy stole from Ethiopia during Mussolini's rule. This material is highly magnetic and attracted to all sorts of steel and iron, even the iron in one's blood, but the magnetism is attracted at such a slow pace, that it doesn't deal any damage. Giovanni however combines the Spin and Steel Balls made with this material in order to create a devastating technique: First he throws the Steel Ball at a human target, but purposely misses. The ball imbued with Spin then surpasses the target, but just as it surpasses the target the magnetic effect starts to occur and the steel ball begins to move closer to the target's iron. However due to Giovanni rotating the ball with the Spin before throwing it, it now rotates in the opposite direction due to the magnetism combined with the Spin, creating a sort of "drill" that hits the target and starts drilling through them until the ball has completely drilled through the target. Giovanni is also immune to this ability due to the huge lack of iron in his body, therefore making the balls prioritize other human targets before him. HORSE PROFILE
Name: Smooth Dancer Type: Horse Strength: A Speed: C Acceleration: C Durability: A Precision (For Spin) / Handling: A/C Customization: E Appearance: Smooth Dancer is a common horse with a brownish coat, but Giovanni chose this horse specifically due to him having an easier time using his steel balls while on this horse. The horse however, doesn't think the same of Giovanni and often kicks him once he stops riding.
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Post by Residisi on Feb 28, 2015 9:36:17 GMT -5
Name: Cole Nut Age: 33 Country of Birth: America Country of Residence: Unknown Languages Spoken: English Personality: Cole is a cunning and clever trickster who enjoys tricking people into doing the opposite of what they usually want to do as a form of sadistic pleasure. He is a strong nihilist and strongly believes that every time someone tries to do something that will change the world, their actions will turn against them. Cole is also an expert of cold reading and analyzing people, even more thanks to his Stand. He also tells lies in such an effective way that most people, even those who have encountered dozens of expert liars, will believe him. History: Cole was born by a loving family and studied hard ever since he was born, earning extremely high grades and graduating when he was only 12. Cole however was too mature for his age and viewed the world as a contradiction of what it was supposed to be according to the people who taught him. He eventually abandoned his parents and stopped searching for jobs, deciding to gamble instead at local casinos. While gambling Cole won a lot of money, especially in Poker, thanks to his studying of the tells of the human body. Cole eventually hit big and became some sort of an "attraction" in local casinos where everyone challenged him but lost. Cole even risked his life numerous times while gambling with powerful mobsters and cult leaders, but no matter how much they threatened him, he always won and they always left him alone due to fear. One day however Cole was contacted by a mysterious individual who offered him a job that would repay him much more than his current condition. Cole agreed due to him getting bored of his current job and met Dave. Dave offered him a chance to become "King of gamblers" and an occasion to "change the world", but Cole was skeptic since in his opinion, there was no way to change the world. Dave promised Cole that he would change it and in the end they gambled to agree on who was right and who was wrong. In that moment however, Cole for the first time felt fear when Dave beat him at his own game and swore his loyalty to Dave. Cole was then placed in a small town in the path between Houston and the fourth checkpoint, awaiting the racers in order to defeat them. Notable Skills: Can easily find the psychological tells in humans. Is a master of cold reading, cheating and lying. Notable Weaknesses: Is an extreme nihilist and won't do anything unless stimulated. Important Items: A deck of Italian cards that he always carries. It is not known what kind of deck these cards belong to. Appearance: Cole is quite tall and has a muscular build despite his only physical activity being gambling. He has brownish hair and blue eyes and wears two gold earrings shaped like dollar signs. He wears a purple tux that contains numerous pockets where he keeps a great number of handkerchiefs. He wears black trousers and brown shoes. STAND PROFILE
Name: Mr. Sandman
Ability: Cole has the ability to create an "illusion world" where all of a person's dreams come true. Anyone inside the world will see a different thing that comes from their greatest and most enjoyable dreams. These are however mere illusions and the person can only interact with the illusions in an imaginary way. People under the effect of the illusion world also can't leave the targeted area unless Cole is killed, because every time they try to leave the Stand's range they "accidentally" head back. Since Cole knows that the only way to escape his Stand is to kill him, he usually lies to his targets and tells them that if they kill him, they will be forever trapped in the dream world and that the only way to escape the dream world is to "gamble their souls" with him and win. Many people fall for this trick due to the fear of remaining in the dream world and Cole uses this occasion to activate his Stand's secondary power. Mr. Sandman can also absorb the "soul" of a person who loses a bet against Cole. The life force of the soul is then added to Cole's life force, extending his lifespan. However it is possible to regain the soul by challenging Cole again and winning. Boulevard of Broken Dreams will also drain 1/5 of a person's maximum lifespan if it catches them cheating in a bet, but the same applies to Cole if the opponent catches Cole cheating. Life force drained because of cheating cannot be recovered in any way. Type: Long-range Power: E Speed: C Range: A Durability: D Precision: A Development Potential: E Appearance: Mr. Sandman takes the shape of an ant-like humanoid figure with a bird-like coat on its shoulders. It has a pointy, long nose that emits a lot of sand that dissolves after a few seconds.
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KIWI
New Member
LIGHT YOUR FIRE.
Posts: 2
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Post by KIWI on Feb 28, 2015 11:13:34 GMT -5
STAND PROFILEName: Hope Rides AloneAbility: When somebody sits on the motorcycle Hope Rides Alone is bound to, the stand manifests around them as a leather jacket and and motorcycle helmet. At that point, the stand takes over their body, and will continue to occupy it until it reaches a predetermined destination of its own choice. Additionally, any vehicles that Hope Rides Alone or its victim operate can travel past its normal top speed. HRA activated upon the user's death, manifesting on the nearest motor vehicle. Type: Automated Power: C Speed: A Range: A Durability: B Precision: C Learning: C Appearance: Hope Rides Rides alone appears as a humanoid with every feature obscured- Its face is covered by a red motorcycle helmet, its neck by a long flowing scarf, its torso by a dark red leather jacket. That's all there is to obscure, however, because its lower half is merged with the motorcycle it occupies. VEHICLE PROFILEName: Blues Type: Suzuki GS1000S Motorcycle Strength: C Speed: A Acceleration:
B Durability:
C Handling: B Customization: Other than the presence of Hope Rides Alone, none. Appearance: This.
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Post by Residisi on Feb 28, 2015 16:32:48 GMT -5
Name: "Sexy" Sadie Sutcliffe
Age: 17
Country of Birth: England
Country of Residence: Unknown
Languages Spoken: English
Personality: Sadie is selfish and extremely lecherous despite being so young. She often seduces men and boys older and younger than her for her own interests and later manipulates them for her own gain. Sadie dreams of one day finding someone to truly "love". Someone who is her equal and can love her at the same time, but for now she has found no-one with such traits.
History: Sadie was birthed by two nobles living in England together and was given the highest education and entertainment possible because of that. Due to this however, Sadie became quickly spoiled and uninterested in many things due to her parents having an enormous wealth. This continued for several years until the first year of High School, where all of the boys in her class fell for her even though she didn't even try to seduce them. Eventually Sadie seduced many boys in the school in exchange for gifts, mostly money or jewels in exchange of sleeping with them. Sadie eventually was so popular that she was able to control about 85% of the boys in her school, giving her the surname of "Sexy" Sadie Sutcliffe. With time however, Sadie became obsessed with controlling people and obtained her Stand due to her intense need of control, influencing her control on people so deeply that even her own parents were just her puppets.
Sadie then continued like this, gaining more fame and money with every passing day, but one day she heard about the Poco Ball Run race and decided to participate in order to obtain the 1st prize that would make her become richer and more famous than anyone in the world.
Notable Skills: Sadie is quite manipulative and intelligent, allowing her to lie to people around her easily. According to many she is also as beautiful as a "fragile fairy", making people more attracted towards her.
Notable Weaknesses: Sadie is quite arrogant and selfish, thinking about herself above others. She is also weak physically.
Important Items: A lot of money in her pockets, underwear and bra.
Appearance: Sadie has long, dark black hair and black eyes. She has very pale skin and wears a skimpy shirt that reveals part of her chest, showing a bit of her bra. She also wears a black miniskirt and wears extremely long stockings along with long boots. Sadie also wears a pink hood that has a hole in it, allowing her hair to pass through it and being able to be seen by people.
STAND PROFILE
Name: Devil In Her Heart
Ability: Devil In Her Heart has the ability to brainwash anyone who lets themselves have their neck kissed by Sadie, controlling them and their bodies while making them believe that they love Sadie and will do anything for her. Sadie can therefore gather a small army of men to do her dirty work while she relaxes, since she usually gives weapons to her "lovers." Sadie however can go even beyond mind control by controlling the entire body of her lovers, sacrificing them by ejecting their bones towards opponents or making them vomit gastric acid towards her foes. Sadie however needs to concentrate while controlling her lovers's bodies, making her vulnerable in that period.
Type: Long-range
Power: C Speed: C Range: A Durability: D Precision: B Development Potential: B
Appearance: Devil In Her Heart takes the appearance of a mantis-like humanoid figure that has numerous worm-like appendages sticking on it. The mantis itself has three faces: One of them is a normal mantis face, another one is the face of a deformed mantis and the last one is the face of a cow, making this Stand look extremely bizarre.
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KIWI
New Member
LIGHT YOUR FIRE.
Posts: 2
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Post by KIWI on Mar 1, 2015 17:40:29 GMT -5
CHARACTER PROFILE Name: "Doctor Demento" Age: Unknown, appears to be in late twenties/early thirties Country of Birth: Your guess is as good as mine. Country of Residence: Wherever Languages Spoken: English, Broken German, Latin Personality: Doctor Demento is clearly not a sane man, no matter how much he boasts to be one. However, this does not make him gullible. In fact, despite his mental faculties not being exactly up to snuff, he seems decidedly hard to fool, and has an uncanny ability to see through tricks, traps, and illusions. When meeting somebody knew, he generally keeps a jovial, carefree attitude, even if the person he's talking to is outwardly hostile, as if he knows everything is going to work out alright. History: Doctor Demento's history is mostly unknown until a few years ago, as every time he tells the story, enough details change that it's clear to anybody paying attention that he's making it up as he goes. As for the parts that have been confirmed, however, Demento's earliest known exploit is when he stopped an assassination attempt on a high ranking corporate execute by buying the man a hot dog. Said hot dog got stuck in the poor bloke's throat, which led to Demento giving him the Heimlich maneuver. Due to the commotion, the sniper couldn't get a clean shot, distracting him long enough for a freak car accident to occur in the streets below, snapping a power cable which, subsequently, fell on to and electrocuted the would-be hitman to death. Demento was hailed as a hero, but he had higher callings to attend to. He vanished into the night, existing for the next several years as a figure shrouded in myth and intrigue. A mysterious man, drifting from place to while absurd events follow him. What a guy.
However, the Poco Ball Run's allure was too much for even such an obscure man to resist. That, and an obscene amount of money would seem nice to anyone, no matter how crazy they are. So, Demento entered. Notable Skills: Observant, not easily fooled, world class polka musician. Notable Weaknesses: Off kilter, generally reckless due to overconfidence. Important Items: His hat. Appearance: Doctor Demento dresses how you'd expect from an eccentric. He wears a gaudy (though, perhaps not by JoJo standards) green and purple longcoat, a pair of white gloves, an orange bowler hat, zebra print pants and a pair of boots, seemingly dipped in gold. All without a shirt underneath! And to top it off, he always carries a loaded revolver... but only with one bullet in it at a time.
As for the Doctor himself, He keeps his hair surprisingly clean cut, with a black crew cut and a simple goatee. His skin is remarkably pale, though nothing a good few hours in the sun wouldn't fix. As for his build, he's about six feet tall, even, with a fit enough body that he can get away with the whole no-shirt thing he has going.
STAND PROFILE Name: Weird Al Ability: Weird Al, when the stand manifests, can alter the probability of events to make the very least likely possibility come to pass, regardless of if that outcome benefits its user or not. This may be as simple as a gun jamming or as absurd as a flock of birds carrying off an opponent, with the following limitations: -It cannot control somebody's actions. So, while it's unlikely that somebody would shoot themselves in the heart on purpose, Weird Al cannot make it happen. However, it's possible to make this happen in a less direct way, such as Weird Al causing the bullet to miss its user, ricochet around the room, and hit the enemy anyway. -It cannot make impossible things happen. That is to say, even if its unlikely that your car will grow arms and teach you juggling, Weird Al can't make it happen. Type: Long Range Power: Unknown Speed: C Range: Unknown Durability: A Precision: E Learning: C Appearance: Weird Al appears as a tall, lanky, blue and orange figure with several gauges on its chest, one on each pec and one just below the neck. The needles on the gauges are constantly shifting. Weird Al's eyes are on the side of its head, and on the front of its head is a harlequin mask. Oddly, it has two thumbs on each hand, the second replacing its pinkies, and in place of its arms and legs are accordion folds.
DEMENTOMOBILE PROFILE
Name: The Deep End Type: AMC Gremlin Strength: E Speed: A Acceleration: E Durability: E Handling: E Customization: E Appearance: A standard, oddly lime green Gremlin. It has everything a Gremlin has, included the lack of a passenger side door and the words "LYING BASTARD" carved into the hood.
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Post by Residisi on Mar 5, 2015 16:27:50 GMT -5
Since I'm a lazy ass today and felt like making a Stand power but no character, here's an unfinished Rival sheet with just the Stand power and the character added later!
STAND PROFILE
Name: Beatles
Ability: Beatles allows its user to transform their body into all types of beetles that exist on Earth, but they can never make more beetles than their body mass. These beetles also have the ability to "reflect" sounds off their shells. For example shouting close to a beetle will reflect that shout back to who shouted, but with little to no change in the sound. However the user can cleverly reflect a sound multiple times with their beetle's shell in order to create a devastating sonic attack capable of obliterating most human ears.
Type: Bound
Power: A Speed: B Range: D Durability: E Precision: A Development Potential: C
Appearance: Beatles has no physical form, instead it takes the form of the beetles the user generates.
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Post by Residisi on Mar 9, 2015 16:49:58 GMT -5
Made this just to piss Hello off. STAND PROFILE
Name: One Hot Minute Ability: One Hot Minute allows the user to "blow up" time, causing a space-time explosion that covers a target area with a "paradoxical field." In this paradox field, there is no escape since anything within that field loses their sense of space and time due to space-time loops around them that create closed time-like curves. Objects and beings within the area are then "looped" for the period of one minute, making them experience and do the same actions they did a minute ago. However every time they repeat the action, their actions are copied and an alternate version of them is placed next to them who does the exact same actions that they do. Repeating the one minute loop repeatedly could possibly make someone have infinite copies of themselves. There is no way to escape the area once you are caught within it, unless you kill the user or kill the Stand. This Stand's true power is psychological since repeating the same actions over and over will eventually bring the targets to insanity and make them kill each other unless someone else manages to defeat the Stand user. Type: Long-range Power: D Speed: C Range: A Durability: E Precision: A Development Potential: D Appearance: One Hot Minute takes the appearance of a young girl surrounded by human-like fireflies. The Stand uses its power by sending the fireflies after the targeted area and making them explode, blowing up time in this way.
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Post by hellohello on Mar 13, 2015 21:15:19 GMT -5
CHARACTER PROFILE Name: Tommy 'Bad Boy' Andrews Age: 28 Country of Birth: Kashmir, USA Country of Residence: Touring Languages Spoken: English Personality: Tommy is extremely egotistical, reveling in the very idea of being richer and more important than others. History: Tommy Andrews was born to two idiots in Kashmir who didn't use protection, but hey, this was the 70s, what can you do? S-safe sex in the 70s? Wadda ya think this is, Communist Russia?. Ahem. Anyways, from the get go, Tommy knew what he wanted to be:a dickbag rock star. He wanted to get rich enough and famous enough to treat everyone around him like shit and then when he's done throw them away like last week's piss soaked Sunday Paper. So when he was around 17 he started a shitty garage band called 9 Rings a' Hell, 9 Rings a' Heaven, whatever the fuck that means. Who cares. Who fuckin-who fucking cares?! He most certainly didn't. This was just a money ticket, y'know. As long as he got the money, he didn't give a fuck. But then the drummer started complaining about how 'no one listened to hiiim' and 'I feel under a-ppreciateeeed'. Shut the fuck drummer boy. No one wants to hear the fucking drummer speak, it's not about you you stupid little shit. It's about the one to two guys up front, and everyone else can get fucked. So, 9RoH9RoH split up after that 'cause they couldn't continue without a drummer and drummers are really hard to find apparently. So anyways he fucked around for a bit before going to college and meeting some other assholes who thought that starting a band would be cool so that they could contribute to the 'musical community' or some fucking shit. They called themselves Vessels for Love, and after a month or two of 'hard work', they released their debut album 666-XXX. It was, in a word, a total fucking complete goddamn failure. No one bought it, no one did shit. Tommy took a good listen to their music and examined their style, and realized that the problem was that they weren't as accessible to the public as they needed to be. They needed to be a little less 'indie' and a little more 'sellouts contributing to the death of an art form'. So, after working at it a bit more, they came out with their new album (after signing on to MagiC MikE RecordS), The Devil Took a' Part a' Me. This album had a lot more focus on the front man, fucked over the drummer and bassist, and was nothing but generic copy paste songs with little to no thought in them because, again, they were in this for the money. It was a huge hit. They quickly gained national fame, starting on a tour after finishing up their next factory made album, Daddy's Little Girl. They got more and more money, became more and more famous. Tommy had finally gotten what he'd wanted, the ability to wear really, REALLY tight tiger print leather pants. But they only gained international success when they released their hit single and the song they're most associated with, Shake It Like a Polaroid Picture. He's currently on tour. Notable Skills: Can play the guitar pretty good I guess Notable Weaknesses: His love of money and hookers can be used against him pretty easily, and giving a blow to his ego with definitely put him under pressure. Important Items: His hair, and his pretty face. Appearance: He has huge blonde hair, really tight tiger print pants, leather boots, a leather t-shirt under a ripped up leather jacket. He wears red lipstick, and has small hearts tattooed under each eye. STAND PROFILE Name: You Still Love MeAbility: You still Love Me has the ability to manipulate a person's perception of light in a variety of ways, such as making it so they can't see at all or that everything is too bright. Type: Close Range Power: B Speed: B Range: C Durability: A Precision: D Learning: D Appearance: You Still Love Me appears as a humanoid figure, similar in height to Tommy. It is covered in headlights, and it's head is a large search-light looking object.
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Post by Tribune Bolton on Mar 16, 2015 22:07:25 GMT -5
CHARACTER PROFILE Name: Rhett CageAge: 29 Country of Birth: USA Country of Residence: USA Languages Spoken: English Personality: Rhett is a neurotic schizophrenic after years of being possessed by a foreign stand. History: Rhett was once a daredevil racer with a family of sorts, until Wheels of Fire possessed him. Since then, he's lost most memory of what his life was before amongst the flashes of pain. Notable Skills: Rhett is a skilled racer and can hold his own in a fight. Notable Weaknesses: Rhett is paranoid, untrusting, and generally unstable. Important Items: A lever action shotgun. Appearance: Rhett seems mostly like an average man with a biking hobby, with slicked back brown hair, blue eyes, a leather jacket, jeans and boots. The strange thing is he appears aged to a man in his 40's with darkened eyes, a pale complexion, and slightly greying hair. STAND PROFILE Name: Sting of the BumblebeeAbility: Sting of the Bumblebee allows the user to transfer physical and mental pain and injury into luck. Type: Close Range Power: C Speed: B Range: C Durability: A Precision: D Learning: E Appearance: Sting of the Bumblebee appears as a skeletal wicker man. It rarely appears due to Wheels of Fire, but while Rhett is possessed, it appears to be in flames with stakes spiked through it's body. AUTOMATED STAND PROFILE Name: Wheels of FireAbility: Wheels of Fire can 'possess' a person and the objects in it's victim's direct contact, baring other people. These possessed items are manipulated with fire and steel, the fire having the special quirk of being able to burn through inanimate objects without actually harming them. To damage an inanimate object with the fire, Wheels of Fire needs to use another physical object or part of it's victim to damage it, loose flames will not destroy it. Wheels of Fire has lost it's original user and remained summoned. Type: Automatic Power: A Speed: A Range: C Durability: A Precision: C Learning: D Appearance: Wheels of Fire engulfs what it possesses in flames and spikes, and burns human flesh away until only the skeleton is left. This does not harm anything that is possessed unless the stand chooses to harm it, but this still comes with great pain.
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Post by Residisi on Mar 23, 2015 19:08:27 GMT -5
Name: Cliff Williams
Age: Unknown
Country of Birth: Classified
Country of Residence: Classified
Languages Spoken: English
Personality: Classified
History: Classified
Notable Skills: Classified
Notable Weaknesses: Classified
Important Items: None
Appearance: Classified
STAND PROFILE
Name: War Machine
Ability: War Machine is an extremely dangerous Stand that has great speed, strength and endurance, capable of doing amazing feats worthy of its name. However its most critical drawback is that it won't listen to its user at all and will only summon itself based on what it thinks. It has a natural instinct of self-preservation and will protect the user when needed, but its true objective is to find a worthy opponent capable of giving it a fair challenge. In this case, War Machine is even capable of losing interest in his user and instead focusing on the opponent. Personality wise, the Stand is quite cocky, arrogant and constantly brags about how its not even using its full potential while fighting opponents. It is not known though if this is a bluff or a fact. The Stand also absolutely despises the user for reasons that are classified.
Type: Close-range
Power: A
Speed: A
Range: C
Durability: A
Precision: C
Development Potential: E
Appearance: War Machine takes the form of a humanoid reptilian-like creature with various purple leather strips covering its naked body. It wears white gloves and white boots and has 4 eyes on the sides of its head.
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